How can I flip a material upside down? - Blueprint - Epic
I followed the UE4 tutorials on the paper 2d project. There is a part where he shows you how to have a material repeat. I made my own texture to try this out and I have one problem. My texture has a certain position it needs to be in and when I follow the tutorial my texture is upside down. Other than that it works fine. I am unsure on how to flip the texture in that noding. Thanks in advance!
Is it possible to flip schematics upside down? : r/litematica
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